Tag Archives: Bethesda

The Evil Within 2 – The Twisted, Deadly Photographer Story Trailer

The Evil Within 2

Shinji Mikami’s (of Resident Evil fame) Tango Gameworks and Bethesda Softworks have released a new trailer for The Evil Within 2. Check out the Twisted, Deadly Photographer story trailer below. The Evil Within 2 is coming to PS4, Xbox One, & PC on October 13th. If you pre-order the game through select retailers you can get the Last Chance Pack which includes a Burst Handgun, Medical Supplies, & Crafting Supplies.

Source: All Games Deltalzuniy, Tango Gameworks, & Bethesda Softworks

Image: All Games Delta, Tango Gameworks, & Bethesda Softworks

Fallout 4 Game of the Year Edition Announced

Fallout 4 Game of the Year Edition

Bethesda has announced Fallout 4 Game of the Year Edition. The re-release of the 2015 action RPG is coming to PS4, Xbox One, & PC on September 26th. Fallout 4 Game of the Year Edition will include all six expansion DLCs, Contraptions Workshop, Nuka-World, Far Harbor, Vault-Tec, Automatron, & Wasteland Workshop. The GOTY version will also include all of the updates Fallout 4 has received since release which includes Survival Mode.

Collectors will be interested to know that there will be a special edition too, similar to the original release called Fallout 4 Game of the Year: Pipboy Collector’s Edition. One of the highlights of this Collector’s Edition is a wearable Pipboy. A poster will also be included. This version will retail for $99.99.

Source: PSU

Image: PSU

Wolfenstein II: The New Colossus – Trust In Brother/Put The Chocolate Down Trailer

Wolfenstein II: The New Colossus

Bethesda has revealed a new trailer for Wolfenstein II: The New Colossus. Trust in Brother is a TV show that you’ll encounter when playing the game. Here’s brief synopsis from Bethesda.

As we learn in this episode of Trust in Brother – one of the TV shows that appear in the world of Wolfenstein II: The New Colossus – there is no such thing as “just a little chocolate.” Or, as big brother Dale puts it: “Good nutrition is a matter of state security.”

The latestest entry in the Wolfenstein series is scheduled to be released on October 27th for PS4, Xbox One, & PC.

Source: Bethesda Softworks

Image:  Bethesda Softworks

 

Prey Update Version 1.05 Patch Notes

Prey Update Version 1.05 Patch Notes

The Prey Update Version 1.05 patch notes have been released by Bethesda & Arkane. This patch is mostly to address various bugs and crashes that needed fixing. One issue that will be fixed when the patch releases is the screen tearing/stuttering issue that PlayStation 4 players have been dealing with. Another problem that has been addressed is that you will no longer lose items in your inventory, quest, or have a broken HUD if you load a save file from a previous version of Prey. Here’s the full list.

  • [PS4 ONLY] Fixes to address screen-tearing/stuttering
  • Player can no longer become blocked from rebooting Power Plant for the “Reboot” mission after killing the Technopath in Life Support.
  • Added weapon malfunction text for when weapons jam.
  • Fixed crash when mimicking bass guitar in the Yellow Tulip.
  • Extra items gained through passive neuromods, such as organs and tumors from Necropsy or spare parts through Dismantle, will now properly stack in the player’s inventory automatically.
  • Loading a save from a previous version of the game will no longer remove all quests and inventory, or break the HUD.
  • Fix for some AI-related crashes.
  • Various combat tweaks/fixes for mimics.
  • Opening the TranScribe will no longer disrupt FoV settings.
  • The light on top of a turret will no longer become detached when the player jumps and glides while holding it.
  • Approaching areas with Coral should no longer cause the client to stutter and eventually freeze.
  • Operator corpses from saves made on previous builds will no longer cause performance issues.
  • Repair II and III increase efficiency with suit patch kits. Reduced suit damage from enemies on easy and normal difficulty.
  • Increased wrench range and strength of melee aim assist. Wrench now always staggers mimics (interrupts attacks). Mimics stand further back to prevent players having to look down too much.
  • Stun Gun now tells the player when a target is out of its effective range. Weapons will display a “Weapon Offline” when disabled by EMP.
  • Hepatocytic Amp S-m186 chipset now properly only removes the negative effects of the “Drunk” debuff
  • Player will now spawn in the correct location when traveling from Shuttle Bay to other locations.
  • Fixed rare crash when level transitioning to Life Support.
  • Reployers no longer lose collision when recycling them, and then loading a save where they were present.
  • Player can no longer bypass ceiling collision by mantling GLOO.
  • Danielle now voices the correct response to the player’s actions with the Cook during the endgame sequence.
  • The fabricated coral detector chipset and the quest-given chipset now both function correctly to scan the coral when installed
  • Fix for rare freeze/crash when in combat with Phantoms.
  • The Luther Glass quest will no longer incorrectly complete and fail after the player has already completed the quest in Trauma Center.
  • Lights are no longer sometimes incorrectly ‘on’ when the player enters the Cargo Bay for the first time
  • Igwe will no longer be found in Cargo Bay when the ‘meet January’ call is triggered.
  • Mimic’s wall jump attack animation is cancelled if they are stunned.
  • Treasure Hunt now lists an objective and marker to return to Abigail’s workstation once all the maps are investigated.
  • The nightmare in the Arboretum is now able to get into the greenhouse and use ranged attacks on the player from the doorway.
  • Turrets can now be hacked properly if they’ve been previously controlled by the Technopath.
  • If the player manages to fully GLOO the greater mimic while it is in mid-lunge toward the player’s face, the facegrab animation will no longer play and trap the player.
  • Hitting a stunned Phantom with the wrench no longer breaks their animations
  • Raised phantoms and operators will no longer become hostile to the player when attaching grenades to them.
  • Various crash fixes
  • Various text fixes.

Source: PlayStationLifeStyle, Reddit, & Bethesda

Image: Game Informer

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